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SVRMP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 2.56.164.164:28015

Abstract

We describe the public Rust server SVRMP, reached at 2.56.164.164:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,409 of all servers, the top 69%. It last wiped 91d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,409top 69%
Last wipe91d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510001:0010:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SVRMP
Figure 4: The map: Custom Map, size 3900, seed 1337.
Table 3: The server's published settings.
Address2.56.164.164:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe28 Jul 2026, 00:42 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3900
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does SVRMP run?

Over the past 48 hours, it ran at an average of 67 server fps, with a low of 34. Buildings, deployables and all other world objects counted together reached a maximum of 90,759 entities. Memory use peaked at 3,087 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is SVRMP based?

No region is published by SVRMP. Rust Statistics does not look up the machine's location; it shows where the server says it is. 2.56.164.164:28015 is its address.

A.3What is the reliability of SVRMP, and is it online?

SVRMP is online at this time. The uptime it reports indicates a restart about 4 days 18 hours ago. The server was up 86% of the time over the last 7 full days, 144 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on SVRMP?

Rust network protocol 2631 and build 158240 is the version that SVRMP runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on SVRMP?

The record of SVRMP's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 91 days 23 hours.

Player count

A.6How does SVRMP compare with other Rust servers in the rankings?

Ranked by player hours across seven days, SVRMP holds #15,409, in the top 69% of all ranked servers.

A.7At what level does SVRMP operate in terms of players?

On SVRMP, 0 of the 20 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on SVRMP be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which SVRMP publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can SVRMP be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that SVRMP fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on SVRMP?

Its name carries no gather rate for SVRMP. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on SVRMP?

Generated by the game from seed 1337, the procedural map on SVRMP measures 3,900. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.12What is the process for joining SVRMP?

Press F1 inside Rust to open the console and enter client.connect 2.56.164.164:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2631Protocol. The game protocol is 2631; your client must match it to join.
cs158240Build. Build 158240 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.