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TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 2.63.183.173:28015

Abstract

We describe the public Rust server TEST SERVER, reached at 2.63.183.173:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,043 of all servers, the top 54%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#12,043top 54%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address2.63.183.173:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 11:13 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average307/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average196/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average28/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does TEST SERVER have?

There is no region published for TEST SERVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 2.63.183.173:28015 is its address.

A.2What is the online status and reliability of TEST SERVER?

TEST SERVER is currently offline, with the last sighting 3 days 9 hours ago. The server was up 0% of the time over the last 3 full days, 0 of 72 hours. Its first appearance in Rust Statistics's records is 24 October 2026.

A.3What is the Rust version for TEST SERVER?

Rust network protocol 2635 and build 168909 is the version that TEST SERVER runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does TEST SERVER wipe?

Too few wipes by TEST SERVER have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 19 hours ago.

Player count

A.5What is the rank of TEST SERVER among Rust servers?

Ranked by player hours across seven days, TEST SERVER holds #12,043, in the top 54% of all ranked servers.

A.6How would you characterise the player activity on TEST SERVER?

At this moment TEST SERVER is offline, having last been seen 3 days 9 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.7What do the tags associated with TEST SERVER signify?

Tags from TEST SERVER, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TEST SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST SERVER: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on TEST SERVER?

No gather rate appears in the name of TEST SERVER. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does TEST SERVER take place?

The game generates the map on TEST SERVER; that format is procedural.

How to join

A.11How do you connect to TEST SERVER?

Press F1 inside Rust to open the console and enter client.connect 2.63.183.173:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.