Tin & Blood
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 2.87.108.187:35005
Abstract
We describe the public Rust server Tin & Blood, reached at 2.87.108.187:35005. It is offline at the last check, against a seven-day mean of 01. It ranks #15,643 of all servers, the top 71%. It last wiped 46d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 2.87.108.187:35005 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 20:46 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average | 231/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average | 21/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 111/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 42/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 42/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Tin & Blood based?
No region is published by Tin & Blood. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 2.87.108.187:35005.
A.2How reliable is Tin & Blood, and is it currently online?
Tin & Blood is currently offline, with the last sighting 33 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What is the Rust version for Tin & Blood?
Tin & Blood is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does Tin & Blood follow for wipes?
The record of Tin & Blood's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 46 days 6 hours have passed since the current world was generated.
Player count
A.5How does Tin & Blood compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Tin & Blood at #15,643, within the top 71% of ranked servers.
A.6What is the population level of Tin & Blood?
The last recorded sighting of Tin & Blood was 33 days 17 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Tin & Blood?
Tags from Tin & Blood, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Tin & Blood be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Tin & Blood: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Tin & Blood?
Its name carries no gather rate for Tin & Blood. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Tin & Blood?
A procedural map, generated by the game, is what Tin & Blood runs.
Connection
A.11How do you connect to Tin & Blood?
Press F1 inside Rust to open the console and enter client.connect 2.87.108.187:35005. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.