AlphaGSM itrust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 20.165.107.234:22911
Abstract
We describe the public Rust server AlphaGSM itrust, reached at 20.165.107.234:22911. It is offline at the last check, against a seven-day mean of 01. It ranks #15,543 of all servers, the top 71%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 20.165.107.234:22911 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 10:43 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average | 139/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 173/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 528/675 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 31/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 613/775 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 498/625 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is AlphaGSM itrust based?
No region is published by AlphaGSM itrust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 20.165.107.234:22911.
A.2What is the reliability of AlphaGSM itrust, and is it online?
AlphaGSM itrust is currently offline, with the last sighting 17 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 12 October 2026.
A.3What is the Rust version for AlphaGSM itrust?
The version of Rust on AlphaGSM itrust is network protocol 2634 and build 167584, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does AlphaGSM itrust follow for wipes?
Too few wipes by AlphaGSM itrust have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 17 days 12 hours have passed since the current world was generated.
Player count
A.5What is the rank of AlphaGSM itrust among Rust servers?
The seven-day player-hours ranking puts AlphaGSM itrust at #15,543, within the top 71% of ranked servers.
A.6How would you characterise the player activity on AlphaGSM itrust?
AlphaGSM itrust is not online now; 17 days 12 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on AlphaGSM itrust?
Tags from AlphaGSM itrust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can AlphaGSM itrust be found among the Rust Statistics lists and filters?
These Rust Statistics lists include AlphaGSM itrust: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does AlphaGSM itrust operate?
No gather rate appears in the name of AlphaGSM itrust. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on AlphaGSM itrust?
On AlphaGSM itrust the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to AlphaGSM itrust?
Press F1 inside Rust to open the console and enter client.connect 20.165.107.234:22911. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.