spawneo-test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 200.115.210.247:28015
Abstract
We describe the public Rust server spawneo-test, reached at 200.115.210.247:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,875 of all servers, the top 71%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 200.115.210.247:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 13:39 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 463/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 399/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 51/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 53/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 152/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is spawneo-test based?
There is no region published for spawneo-test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 200.115.210.247:28015 is its address.
A.2What is the online status and reliability of spawneo-test?
Right now, spawneo-test is offline, and the last time it was seen was 29 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.
A.3What version of Rust is run on spawneo-test?
Rust network protocol 2633 and build 165217 is the version that spawneo-test runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does spawneo-test wipe?
There are not yet enough recorded wipes for spawneo-test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 29 days 21 hours ago.
Player count
A.5What position does spawneo-test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts spawneo-test at #16,875, within the top 71% of ranked servers.
A.6What is the population level of spawneo-test?
spawneo-test is not online now; 29 days 21 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on spawneo-test?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which spawneo-test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can spawneo-test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that spawneo-test fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern spawneo-test?
Its name carries no gather rate for spawneo-test. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.
A.10What map is in use on spawneo-test?
The game generates the map on spawneo-test; that format is procedural.
Connection
A.11What is the process for joining spawneo-test?
Press F1 inside Rust to open the console and enter client.connect 200.115.210.247:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.