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Devblog 65 Legacy Server

Rust Statistics

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Offline · checked 21d ago · 201.10.76.60:28015

Abstract

We describe the public Rust server Devblog 65 Legacy Server, reached at 201.10.76.60:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,146 of all servers, the top 59%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,146top 59%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address201.10.76.60:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe6 Oct 2026, 11:16 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average109/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Devblog 65 Legacy Server based?

There is no region published for Devblog 65 Legacy Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 201.10.76.60:28015.

A.2What is the online status and reliability of Devblog 65 Legacy Server?

Devblog 65 Legacy Server is currently offline, with the last sighting 21 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.

A.3What version of Rust is run on Devblog 65 Legacy Server?

Devblog 65 Legacy Server is running Rust network protocol 2013 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Devblog 65 Legacy Server follow for wipes?

Too few wipes by Devblog 65 Legacy Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 21 days 16 hours have passed since the current world was generated.

Player count

A.5How does Devblog 65 Legacy Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Devblog 65 Legacy Server holds #13,146, in the top 59% of all ranked servers.

A.6How would you characterise the player activity on Devblog 65 Legacy Server?

Devblog 65 Legacy Server is not online now; 21 days 15 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Devblog 65 Legacy Server?

Tags from Devblog 65 Legacy Server, read by the game's server browser, are mp30 (Max players): It offers 30 slots; v2013 (Protocol): Joining requires the same game version: protocol 2013; h241a841b (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Devblog 65 Legacy Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Devblog 65 Legacy Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Rules, settings, map

A.9Under what rules and settings does Devblog 65 Legacy Server operate?

The name of Devblog 65 Legacy Server states no gather rate. A group limit is absent from what the server publishes. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10On which map does Devblog 65 Legacy Server take place?

On Devblog 65 Legacy Server the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining Devblog 65 Legacy Server?

Press F1 inside Rust to open the console and enter client.connect 201.10.76.60:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,v2013,h241a841b,stok.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp30Max players. It offers 30 slots.
v2013Protocol. Joining requires the same game version: protocol 2013.
Other
h241a841bCustom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.