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Devblog 65 Legacy Server

Rust Statistics

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Offline · checked 21d ago · 201.10.76.63:28015

Abstract

We describe the public Rust server Devblog 65 Legacy Server, reached at 201.10.76.63:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,987 of all servers, the top 71%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,987top 71%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address201.10.76.63:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe6 Oct 2026, 11:16 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Devblog 65 Legacy Server based?

A region is not published by Devblog 65 Legacy Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 201.10.76.63:28015 is its address.

A.2How reliable is Devblog 65 Legacy Server, and is it currently online?

At the present moment, Devblog 65 Legacy Server is offline; it was last seen 21 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 6 October 2026.

A.3What version of Rust is run on Devblog 65 Legacy Server?

Rust network protocol 2013 is the version that Devblog 65 Legacy Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Devblog 65 Legacy Server wipe?

There are not yet enough recorded wipes for Devblog 65 Legacy Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 days 15 hours ago.

Population

A.5What position does Devblog 65 Legacy Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Devblog 65 Legacy Server holds #15,987, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on Devblog 65 Legacy Server?

At this moment Devblog 65 Legacy Server is offline, having last been seen 21 days 14 hours ago.

Tags, lists

A.7How should the tags on Devblog 65 Legacy Server be interpreted?

mp30 (Max players): The slot count is 30; v2013 (Protocol): Your game must run protocol 2013 to connect; h241a841b (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags Devblog 65 Legacy Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Devblog 65 Legacy Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Devblog 65 Legacy Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all.

Rules, settings, map

A.9Which settings and rules are in force on Devblog 65 Legacy Server?

The name of Devblog 65 Legacy Server states no gather rate. A group limit is absent from what the server publishes. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on Devblog 65 Legacy Server?

On Devblog 65 Legacy Server the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Devblog 65 Legacy Server?

Press F1 inside Rust to open the console and enter client.connect 201.10.76.63:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,v2013,h241a841b,stok.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp30Max players. The slot count is 30.
v2013Protocol. Your game must run protocol 2013 to connect.
Other
h241a841bCustom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.