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Devblog 65 Legacy Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 201.10.76.6:28015

Abstract

We describe the public Rust server Devblog 65 Legacy Server, reached at 201.10.76.6:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,767 of all servers, the top 61%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,767top 61%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address201.10.76.6:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe6 Oct 2026, 11:16 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average488/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average250/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average109/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Devblog 65 Legacy Server based?

There is no region published for Devblog 65 Legacy Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 201.10.76.6:28015 is its address.

A.2What is the online status and reliability of Devblog 65 Legacy Server?

Devblog 65 Legacy Server is currently offline, with the last sighting 21 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.

A.3What is the Rust version for Devblog 65 Legacy Server?

The version of Rust on Devblog 65 Legacy Server is network protocol 2013, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Devblog 65 Legacy Server follow for wipes?

Too few wipes by Devblog 65 Legacy Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 12 hours ago.

Player count

A.5What is the rank of Devblog 65 Legacy Server among Rust servers?

Ranked by player hours across seven days, Devblog 65 Legacy Server holds #13,767, in the top 61% of all ranked servers.

A.6What is the population level of Devblog 65 Legacy Server?

Devblog 65 Legacy Server is not online now; 21 days 10 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Devblog 65 Legacy Server be interpreted?

The game's server browser reads mp30 (Max players): 30 slots are available; v2013 (Protocol): Your game must run protocol 2013 to connect; h5cf11350 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which Devblog 65 Legacy Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Devblog 65 Legacy Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Devblog 65 Legacy Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

Settings and map

A.9Which settings and rules are in force on Devblog 65 Legacy Server?

Its name carries no gather rate for Devblog 65 Legacy Server. The group limit is not published. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What is the map for Devblog 65 Legacy Server?

The game generates the map on Devblog 65 Legacy Server; that format is procedural.

Connection

A.11What steps are required to join Devblog 65 Legacy Server?

Press F1 inside Rust to open the console and enter client.connect 201.10.76.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,v2013,h5cf11350,stok.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp30Max players. 30 slots are available.
v2013Protocol. Your game must run protocol 2013 to connect.
Other
h5cf11350Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.