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子宇宙|10.28号|双人|独狼

Rust Statistics

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Online · checked 7m ago · 202.189.13.70:22222

Abstract

We describe the public Rust server 子宇宙|10.28号|双人|独狼, reached at 202.189.13.70:22222 and hosted in EA. At the last check it held 2 of 200 places, against a seven-day mean of 18 and a peak of 1361. It ranks #694 of all servers, the top 3%, and #41 in EA. It last wiped 2d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 09:50 UTC, its weekly schedule tag.

Keywordsduo weekly wipes vanilla oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/2001% full
In the queue0no queue
Seven-day mean18peak 136, 48 h peak 74
Rank2#694top 3%; #41 in EA
Last wipe2d agoweekly schedule
Next wipe34d 17hTue 3 Nov, 09:50 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
02040608017:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 3% of all ranked servers, the top 8% in EA, and #58 of the duo servers (top 14%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Tuesday 3 November, 09:50 UTC, in 4d 17h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4 daysbetween real wipes
On rhythm75%of its recent wipes
Wipe-day peak139players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Tue 3 Nov, 09:504d 17hits own schedule
Thu 5 Nov, 19:007d 2hforce wipefw
Tue 10 Nov, 09:5011d 17hits own schedule
Tue 17 Nov, 09:5018d 17hits own schedule
Tue 24 Nov, 09:5025d 17hits own schedule
Tue 1 Dec, 09:5032d 17hits own schedule
Thu 3 Dec, 19:0035d 2hforce wipefw
Tue 8 Dec, 09:5039d 17hits own schedule
Tue 27 OctThu 22 OctSun 18 Oct
050100150200+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 09:502d ago 136 – running 2
Thu 22 Oct, 09:497d ago 151 halved by day 1 5 d 2
Sun 18 Oct, 09:5011d ago 129 halved by day 1 4 d 5
Wed 14 Oct, 09:4615d ago 152 halved by day 1 4 d 2
Sat 10 Oct, 09:4819d ago 149 halved by day 1 4 d 5
Tue 6 Oct, 09:4723d ago 154 halved by day 1 4 d 7
Sat 3 Oct, 09:4726d ago 134 halved by day 1 3 d 0
Tue 29 Sep, 05:4830d ago 156 halved by day 2 4.2 d 6
Fri 25 Sep, 09:5734d ago 121 halved by day 2 3.8 d 11
Tue 22 Sep, 05:4837d ago 137 halved by day 2 3.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 3700, seed 1337.
Table 5: The server's published settings.
Address202.189.13.70:22222
RegionEA
Max players200
Group limitduo
Wipe scheduleweekly
Last wipe27 Oct 2026, 09:50 UTC
Hostnamezi.rustip.cn
First seen13 Sep 2026
MapCustom Map
Size3700
Seed1337

7Operator

7 servers publish a rustip.cn hostname.

Table 6: Other servers of the same operator, rustip.cn.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are duo Rust servers [2], player-run rust server list [3], rust servers with no mods [4] and next Rust wipe times [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
豆浆|10.29号|新档|双人服|萌新优选EA · duo · weekly · 16 on average12/200
油条|10.29号|14:00清档|独狼|双人EA · duo · weekly · 16 on average70/300
【白板】 10.27| 18点 | 双人 | 独狼萌新 | 新手入EA · duo · weekly · 11 on average0/200
『云雾』2倍双人|独狼|10.27日18.00新开|萌新圣地EA · duo · weekly · 5 on average2/200
JP Main | Solo/Duo | Driftive.jpEA · duo · weekly · 2 on average0/100
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 21 on average35/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does 子宇宙|10.28号|双人|独狼 run?

Its average server fps over the last 48 hours was 60, with a minimum of 56. Buildings, deployables and all other world objects counted together reached a maximum of 97,102 entities. Memory use peaked at 4,326 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does 子宇宙|10.28号|双人|独狼 have?

The EA tag places 子宇宙|10.28号|双人|独狼 in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 202.189.13.70:22222.

A.3What is the reliability of 子宇宙|10.28号|双人|独狼, and is it online?

At the present moment, 子宇宙|10.28号|双人|独狼 is online. The uptime it reports indicates a restart about 2 days 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on 子宇宙|10.28号|双人|独狼?

子宇宙|10.28号|双人|独狼 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on 子宇宙|10.28号|双人|独狼?

The record of 子宇宙|10.28号|双人|独狼's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Tuesday 3 November at 09:50 UTC the next wipe is expected. The world currently in use was created 2 days 6 hours ago. According to its tags, the server wipes on a weekly schedule.

A.6How would you describe wipe day on 子宇宙|10.28号|双人|独狼?

The average busiest point of recent wipes was 139 players. The crowd reached its maximum 2 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Population

A.7How does 子宇宙|10.28号|双人|独狼 compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives 子宇宙|10.28号|双人|独狼 #694, in the top 3% of ranked servers and #41 in Asia. The duo group places it at #58.

A.8What is the population level of 子宇宙|10.28号|双人|独狼?

On 子宇宙|10.28号|双人|独狼, 2 of the 200 slots are occupied at present. Averaged over the last seven days: 18 players; the same period peaks at 136. The busiest hour of the last 48 is 17:00 UTC, averaging 71 players.

Tags and filters

A.9Who operates 子宇宙|10.28号|双人|独狼?

A rustip.cn hostname is published by 子宇宙|10.28号|双人|独狼; 6 other servers we track also publish one, so the same operator most likely runs them.

A.10How should the tags on 子宇宙|10.28号|双人|独狼 be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): 200 slots are available; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); EA (East Asia): In the server browser it is filed under East Asia: these are the tags 子宇宙|10.28号|双人|独狼 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can 子宇宙|10.28号|双人|独狼 be found among the Rust Statistics lists and filters?

Duo Rust servers, group limit 2, Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that 子宇宙|10.28号|双人|独狼 fits. You will find it on the server list filtered by: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Settings and map

A.12Under what rules and settings does 子宇宙|10.28号|双人|独狼 operate?

No gather rate appears in the name of 子宇宙|10.28号|双人|独狼. duo sets the team size at 2 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.13On which map does 子宇宙|10.28号|双人|独狼 take place?

The game generates 子宇宙|10.28号|双人|独狼's procedural map at size 3,700, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.14How do you connect to 子宇宙|10.28号|双人|独狼?

Enter client.connect 202.189.13.70:22222 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. 200 slots are available.
ts2Group limit. A team holds no more than 2.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Duo Rust servers. ruststatistics.org/top-duo-rust-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.