A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 202.36.95.161:22405
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 202.36.95.161:22405. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,127 of all servers, the top 46%. It last wiped 22d ago.
Keywordsquad softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers, and #502 of the quad servers (top 61%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 20:5622d ago | 1 | – | running | 1 |
| Fri 2 Oct, 19:5626d ago | 1 | held half | 4 d | 1 |
| Wed 30 Sep, 13:1228d ago | 1 | – | 2.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 202.36.95.161:22405 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1924824420 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| [EA] Softcore 1quad · monthly · 67 on average | 19/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 60 on average | 65/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average | 11/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average | 13/100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 10/200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average | 10/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 202.36.95.161:22405.
A.2What is the reliability of A Shockbyte Rust Server, and is it online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 3 days 22 hours ago. The server was up 2% of the time over the last 7 full days, 4 of 168 hours. Its first appearance in Rust Statistics's records is 30 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 22 days 1 hours.
A.5How would you describe wipe day on A Shockbyte Rust Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #10,127, in the top 46% of all ranked servers. Within the quad group, its position is #502.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
The last recorded sighting of A Shockbyte Rust Server was 3 days 22 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp1 (Max players): It offers 1 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. quad sets the team size at 4 players. Listed as softcore, the game mode is An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 2,000, from seed 1924824420. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join A Shockbyte Rust Server?
Enter client.connect 202.36.95.161:22405 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. The ruleset is softcore: an easier game. |
mp1 | Max players. It offers 1 slots. |
ts4 | Group limit. 4 is the maximum team size. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.