A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 202.36.95.190:20429
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 202.36.95.190:20429. At the last check it held 1 of 125 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,191 of all servers, the top 68%. It last wiped 5d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 202.36.95.190:20429 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 454/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 440/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 928/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 22/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Shockbyte x Discord Production Rust Server perform well?
Over the past 48 hours, it ran at an average of 249 server fps, with a low of 217. Its entity count reached a maximum of 8,323, including buildings, deployables and all other world objects. The peak memory usage was 3,011 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 202.36.95.190:20429.
A.3What is the online status and reliability of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is online at this time. The uptime it reports indicates a restart about 5 days 17 hours ago. The server was up 99% of the time over the last 5 full days, 119 of 120 hours. It was first observed on 23 October 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?
The version of Rust on A Shockbyte x Discord Production Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does A Shockbyte x Discord Production Rust Server wipe?
The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 5 days 19 hours.
Population
A.6What position does A Shockbyte x Discord Production Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte x Discord Production Rust Server at #15,191, within the top 68% of ranked servers.
A.7What is the population level of A Shockbyte x Discord Production Rust Server?
At this moment 1 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots in total. The peak over seven days is 1, against an average of 0.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on A Shockbyte x Discord Production Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What steps are required to join A Shockbyte x Discord Production Rust Server?
Press F1 inside Rust to open the console and enter client.connect 202.36.95.190:20429. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp125 | Max players. 125 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.