AZ TR Rust Vanilla
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 202.36.95.197:24943
Abstract
We describe the public Rust server AZ TR Rust Vanilla, reached at 202.36.95.197:24943. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,348 of all servers, the top 38%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 20:0414d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 202.36.95.197:24943 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 20:04 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 187/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 118/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 12/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 19/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 26/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of AZ TR Rust Vanilla smooth?
Its average server fps over the last 48 hours was 86, with a minimum of 60. Buildings, deployables and all other world objects counted together reached a maximum of 145,869 entities. The peak memory usage was 6,710 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does AZ TR Rust Vanilla have?
No region is published by AZ TR Rust Vanilla. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 202.36.95.197:24943 is its address.
A.3How reliable is AZ TR Rust Vanilla, and is it currently online?
AZ TR Rust Vanilla is online at this time. The uptime it reports indicates a restart about 17 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 14 October 2026 by Rust Statistics.
A.4What version of Rust is run on AZ TR Rust Vanilla?
Rust network protocol 2635 and build 168909 is the version that AZ TR Rust Vanilla runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does AZ TR Rust Vanilla wipe?
There are not yet enough recorded wipes for AZ TR Rust Vanilla to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 14 days 5 hours.
A.6How would you describe wipe day on AZ TR Rust Vanilla?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 3 hours after it began.
Population
A.7What position does AZ TR Rust Vanilla occupy in the ranking of Rust servers?
Ranked by player hours across seven days, AZ TR Rust Vanilla holds #8,348, in the top 38% of all ranked servers.
A.8At what level does AZ TR Rust Vanilla operate in terms of players?
On AZ TR Rust Vanilla, 0 of the 125 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 0 players, 20:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on AZ TR Rust Vanilla be interpreted?
Tags from AZ TR Rust Vanilla, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): It offers 125 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can AZ TR Rust Vanilla be found among the Rust Statistics lists and filters?
These Rust Statistics lists include AZ TR Rust Vanilla: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does AZ TR Rust Vanilla operate?
The name of AZ TR Rust Vanilla states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.12What is the map for AZ TR Rust Vanilla?
Size 5,000 and seed 50000 define the procedural, game-generated map on AZ TR Rust Vanilla. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join AZ TR Rust Vanilla?
Enter client.connect 202.36.95.197:24943 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp125 | Max players. It offers 125 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.