A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 202.36.95.48:29874
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 202.36.95.48:29874. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 18d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 202.36.95.48:29874 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 23:31 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average | 194/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 176/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 15/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 16/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 98/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Shockbyte Rust Server perform well?
Over the past 48 hours, it ran at an average of 232 server fps, with a low of 215. Buildings, deployables and all other world objects counted together reached a maximum of 8,263 entities. Memory use peaked at 4,956 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 202.36.95.48:29874.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
At the present moment, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart occurred about 18 days 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 10 October 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2635 and build 167528 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 18 days 7 hours ago.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,341, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 40 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167528 (Build): The game build is 167528; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 202.36.95.48:29874. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs167528,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs167528 | Build. The game build is 167528. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.