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HilAndJohn

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 202.80.150.52:28015

Abstract

We describe the public Rust server HilAndJohn, reached at 202.80.150.52:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,789 of all servers, the top 54%. It last wiped 18d ago.

Keywordsquad

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#11,789top 54%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 54% of all ranked servers, and #538 of the quad servers (top 65%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address202.80.150.52:28015
Region–
Max players2
Group limitquad
Wipe schedule–
Last wipe10 Oct 2026, 03:42 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 115 on average60/250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average77/300
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 52 on average41/200
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 34 on average13/100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 29 on average6/150
『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average1/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is HilAndJohn based?

A region is not published by HilAndJohn. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 202.80.150.52:28015 is its address.

A.2What is the online status and reliability of HilAndJohn?

HilAndJohn is currently offline, with the last sighting 10 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.

A.3What is the Rust version for HilAndJohn?

The version of Rust on HilAndJohn is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does HilAndJohn wipe?

There are not yet enough recorded wipes for HilAndJohn to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 18 days 4 hours ago.

Population

A.5What is the rank of HilAndJohn among Rust servers?

Ranked by player hours across seven days, HilAndJohn holds #11,789, in the top 54% of all ranked servers. It ranks #538 among servers in the quad group.

A.6What is the population level of HilAndJohn?

At this moment HilAndJohn is offline, having last been seen 10 days 19 hours ago.

Tags and filters

A.7How should the tags on HilAndJohn be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which HilAndJohn publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can HilAndJohn be found among the Rust Statistics lists and filters?

These Rust Statistics lists include HilAndJohn: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on HilAndJohn?

No gather rate appears in the name of HilAndJohn. A maximum of 4 players per group applies, as quad. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for HilAndJohn?

The game generates the map on HilAndJohn; that format is procedural.

How to join

A.11What steps are required to join HilAndJohn?

Press F1 inside Rust to open the console and enter client.connect 202.80.150.52:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. 2 slots are available.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.