A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 203.16.163.84:28015
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 203.16.163.84:28015. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,097 of all servers, the top 68%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 20:284d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 203.16.163.84:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 20:43 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 547974 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 513/525 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 380/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 49/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 49/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 167/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte Rust Server smooth?
Over the past 48 hours, it ran at an average of 96 server fps, with a low of 37. The highest number of entities it carried was 121,746, comprising buildings, deployables and all other objects. Its highest memory usage was 5,122 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is A Shockbyte Rust Server based?
No region is published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 203.16.163.84:28015.
A.3What is the online status and reliability of A Shockbyte Rust Server?
At the present moment, A Shockbyte Rust Server is online. The uptime it reports indicates a restart about 12 hours ago. The server was up 99% of the time over the last 4 full days, 95 of 96 hours. Its first appearance in Rust Statistics's records is 24 October 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 days 15 hours have passed since the current world was generated.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,097, within the top 68% of ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 of the 1 slots are occupied at present. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9What do the tags associated with A Shockbyte Rust Server signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for A Shockbyte Rust Server?
Generated by the game from seed 547974, the procedural map on A Shockbyte Rust Server measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Enter client.connect 203.16.163.84:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.