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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 203.16.163.93:28319

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 203.16.163.93:28319. It is offline at the last check, against a seven-day mean of 01. It ranks #16,000 of all servers, the top 71%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/30% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,000top 71%
Last wipe27d agono schedule published
Next wipe37d 4hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 4hforce wipefw
Thu 3 Dec, 19:0035d 4hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:36fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Custom Map, size 4000, seed 1.
Table 5: The server's published settings.
Address203.16.163.93:28319
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:36 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 203.16.163.93:28319 is its address.

A.2What is the online status and reliability of A Shockbyte Rust Server?

At the present moment, A Shockbyte Rust Server is offline; it was last seen 25 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2634 and build 166494, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does A Shockbyte Rust Server follow for wipes?

Once a month, A Shockbyte Rust Server wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 19 hours.

A.5How would you describe wipe day on A Shockbyte Rust Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 25 hours after it began.

Population

A.6What is the rank of A Shockbyte Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #16,000, within the top 71% of ranked servers.

A.7At what level does A Shockbyte Rust Server operate in terms of players?

A Shockbyte Rust Server is not online now; 25 days 9 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp3 (Max players): It offers 3 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does A Shockbyte Rust Server operate?

The name of A Shockbyte Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for A Shockbyte Rust Server?

Size 4,000 and seed 1 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.12What is the process for joining A Shockbyte Rust Server?

Enter client.connect 203.16.163.93:28319 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp3Max players. It offers 3 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. This server runs game build 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.