Tizen's Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 204.111.39.122:28015
Abstract
We describe the public Rust server Tizen's Test Server, reached at 204.111.39.122:28015. At the last check it held 0 of 1000 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 00:0427d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 204.111.39.122:28015 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 270/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 331/425 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average | 0/8 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 850/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 52/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 914/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Tizen's Test Server smooth?
Over the past 48 hours, it ran at an average of 56 server fps, with a low of 37. Buildings, deployables and all other world objects counted together reached a maximum of 203,739 entities. The peak memory usage was 4,884 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Tizen's Test Server?
There is no region published for Tizen's Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 204.111.39.122:28015.
A.3What is the online status and reliability of Tizen's Test Server?
Tizen's Test Server is currently online. The uptime it reports indicates a restart about 6 days 21 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Tizen's Test Server?
The version of Rust on Tizen's Test Server is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does Tizen's Test Server wipe?
Too few wipes by Tizen's Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 20 hours have passed since the current world was generated.
A.6What characterises wipe day on Tizen's Test Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 20 hours after it began.
Population
A.7How does Tizen's Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Tizen's Test Server at #15,269, within the top 68% of ranked servers.
A.8At what level does Tizen's Test Server operate in terms of players?
The current population of Tizen's Test Server is 0, drawn from 1,000 slots. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What is the meaning of the tags on Tizen's Test Server?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1000 (Max players): It offers 1,000 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; sc1 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which Tizen's Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Tizen's Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Tizen's Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does Tizen's Test Server operate?
The name of Tizen's Test Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Tizen's Test Server take place?
Generated by the game from seed 1234, the procedural map on Tizen's Test Server measures 6,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining Tizen's Test Server?
Enter client.connect 204.111.39.122:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1000 | Max players. It offers 1,000 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Other | |
sc1 | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.