POOPOOLOOPOO
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 207.174.104.89:21001
Abstract
We describe the public Rust server POOPOOLOOPOO, reached at 207.174.104.89:21001. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 69%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 207.174.104.89:21001 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 04:08 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average | 52/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average | 95/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 274/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average | 12/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 355/375 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 276/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does POOPOOLOOPOO perform well?
Over the past 48 hours, it ran at an average of 143 server fps, with a low of 119. Buildings, deployables and all other world objects counted together reached a maximum of 47,419 entities. Memory use peaked at 2,788 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is POOPOOLOOPOO based?
No region is published by POOPOOLOOPOO. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 207.174.104.89:21001 is its address.
A.3What is the online status and reliability of POOPOOLOOPOO?
At the present moment, POOPOOLOOPOO is online. It last restarted around 9 days 9 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 20 October 2026 by Rust Statistics.
A.4What is the Rust version for POOPOOLOOPOO?
POOPOOLOOPOO is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does POOPOOLOOPOO wipe?
The record of POOPOOLOOPOO's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 9 days 22 hours.
Player count
A.6How does POOPOOLOOPOO compare with other Rust servers in the rankings?
Ranked by player hours across seven days, POOPOOLOOPOO holds #15,269, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on POOPOOLOOPOO?
At this moment 0 players are on POOPOOLOOPOO, which has 10 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.8What is the meaning of the tags on POOPOOLOOPOO?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which POOPOOLOOPOO publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can POOPOOLOOPOO be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that POOPOOLOOPOO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern POOPOOLOOPOO?
Its name carries no gather rate for POOPOOLOOPOO. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for POOPOOLOOPOO?
The game generates POOPOOLOOPOO's procedural map at size 3,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12How do you connect to POOPOOLOOPOO?
Press F1 inside Rust to open the console and enter client.connect 207.174.104.89:21001. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.