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Terabit.io

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 207.174.41.154:28015

Abstract

We describe the public Rust server Terabit.io, reached at 207.174.41.154:28015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,284 of all servers, the top 37%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#8,284top 37%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0000:0009:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.9 daysbetween real wipes
On rhythm80%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 21:126d ago 1 – running 0
Thu 15 Oct, 23:3913d ago 1 halved by day 2 6.9 d 0
Fri 9 Oct, 20:0719d ago 1 halved by day 1 6.1 d 0
Thu 1 Oct, 21:06fw27d ago 0 – 8 d 0
Thu 24 Sep, 21:0634d ago 1 halved by day 2 7 d 0
Fri 18 Sep, 02:5641d ago 1 halved by day 2 6.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Terabit.io
Figure 5: The map: Procedural Map, size 3500, seed 1330446348. Open on RustMaps.
Table 4: The server's published settings.
Address207.174.41.154:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 21:12 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1330446348

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average136/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average153/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average292/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Terabit.io run?

The server fps averaged 203 over the last 48 hours, never dropping below 170. Its entity count reached a maximum of 70,602, including buildings, deployables and all other world objects. Memory use peaked at 3,310 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Terabit.io based?

A region is not published by Terabit.io. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 207.174.41.154:28015 is its address.

A.3How reliable is Terabit.io, and is it currently online?

At the present moment, Terabit.io is online. The uptime it reports indicates a restart about 6 days 14 hours ago. Its uptime over the last full days (7 days) was 94%, with 158 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Terabit.io?

The version of Rust on Terabit.io is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Terabit.io follow for wipes?

With irregular wipe times, Terabit.io offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 16 hours.

A.6How would you describe wipe day on Terabit.io?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 15 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Population

A.7How does Terabit.io compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Terabit.io at #8,284, within the top 37% of ranked servers.

A.8How would you characterise the player activity on Terabit.io?

The current population of Terabit.io is 0, drawn from 40 slots. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 07:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on Terabit.io?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Terabit.io publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Terabit.io be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Terabit.io fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does Terabit.io operate?

Its name carries no gather rate for Terabit.io. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Terabit.io?

The game generates Terabit.io's procedural map at size 3,500, from seed 1330446348. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Terabit.io?

Press F1 inside Rust to open the console and enter client.connect 207.174.41.154:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.