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Rust In Paradise

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 208.52.152.43:28015

Abstract

We describe the public Rust server Rust In Paradise, reached at 208.52.152.43:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0007:0011:0016:0020:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246802:0007:0011:0016:0020:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 16:2421d ago 1 – running 0
Mon 28 Sep, 02:2829d ago 1 halved by day 1 8.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust In Paradise
Figure 5: The map: Procedural Map, size 2500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address208.52.152.43:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 16:24 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average280/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average24/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average50/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust In Paradise run?

Over the past 48 hours, it ran at an average of 5 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 29,170 entities. Its highest memory usage was 2,402 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Rust In Paradise have?

A region is not published by Rust In Paradise. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 208.52.152.43:28015.

A.3What is the reliability of Rust In Paradise, and is it online?

At the present moment, Rust In Paradise is offline; it was last seen 24 hours ago. The uptime it reports indicates a restart about 20 days 8 hours ago. Its uptime over the last full days (7 days) was 87%, with 146 of 168 hours online. The first record of it by Rust Statistics dates to 28 September 2026.

A.4What is the Rust version for Rust In Paradise?

Rust In Paradise is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Rust In Paradise?

The record of Rust In Paradise's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 21 days 9 hours.

A.6How would you describe wipe day on Rust In Paradise?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 5 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Population

A.7What position does Rust In Paradise occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Rust In Paradise holds #15,411, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Rust In Paradise?

Rust In Paradise is not online now; 24 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on Rust In Paradise?

Tags from Rust In Paradise, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust In Paradise be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust In Paradise fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Rust In Paradise?

Its name carries no gather rate for Rust In Paradise. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Rust In Paradise?

Generated by the game from seed 1337, the procedural map on Rust In Paradise measures 2,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Rust In Paradise?

Press F1 inside Rust to open the console and enter client.connect 208.52.152.43:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.