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osmium dev p1 (local)

Rust Statistics

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Offline · checked 18d ago · 208.88.69.27:28600

Abstract

We describe the public Rust server osmium dev p1 (local), reached at 208.88.69.27:28600. It is offline at the last check, against a seven-day mean of 01. It ranks #15,869 of all servers, the top 72%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,869top 72%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address208.88.69.27:28600
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 14:59 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average621/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average40/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average157/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average99/125

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is osmium dev p1 (local) based?

A region is not published by osmium dev p1 (local). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 208.88.69.27:28600 is its address.

A.2What is the online status and reliability of osmium dev p1 (local)?

Right now, osmium dev p1 (local) is offline, and the last time it was seen was 18 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 9 October 2026 by Rust Statistics.

A.3What is the Rust version for osmium dev p1 (local)?

The version of Rust on osmium dev p1 (local) is network protocol 2634 and build 167231, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on osmium dev p1 (local)?

There are not yet enough recorded wipes for osmium dev p1 (local) to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 18 days 20 hours.

Player count

A.5What is the rank of osmium dev p1 (local) among Rust servers?

Ranked by player hours across seven days, osmium dev p1 (local) holds #15,869, in the top 72% of all ranked servers.

A.6How would you characterise the player activity on osmium dev p1 (local)?

osmium dev p1 (local) is not online now; 18 days 20 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on osmium dev p1 (local)?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which osmium dev p1 (local) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can osmium dev p1 (local) be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that osmium dev p1 (local) fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does osmium dev p1 (local) operate?

Its name carries no gather rate for osmium dev p1 (local). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for osmium dev p1 (local)?

A procedural map, generated by the game, is what osmium dev p1 (local) runs.

Connection

A.11What steps are required to join osmium dev p1 (local)?

Enter client.connect 208.88.69.27:28600 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. 4 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.