A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 209.192.255.110:26877
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 209.192.255.110:26877. At the last check it held 0 of 16 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,664 of all servers, the top 66%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 209.192.255.110:26877 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:28 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 427/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 460/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 64/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 29/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 154, with a minimum of 16. Buildings, deployables and all other world objects counted together reached a maximum of 95,611 entities. Its highest memory usage was 3,616 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 209.192.255.110:26877.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at this time. It last restarted around 4 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 15 October 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 9 hours have passed since the current world was generated.
Player count
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #14,664, in the top 66% of all ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
At this moment 0 players are on A Shockbyte Rust Server, which has 16 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte Rust Server?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 4,000, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 209.192.255.110:26877. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp16 | Max players. 16 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.