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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 209.192.255.223:25323

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 209.192.255.223:25323. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123409:0018:0003:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 2500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address209.192.255.223:25323
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 00:32 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size2500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Shockbyte Rust Server perform well?

Over the past 48 hours, it ran at an average of 231 server fps, with a low of 155. Buildings, deployables and all other world objects counted together reached a maximum of 30,119 entities. Memory use peaked at 2,946 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 209.192.255.223:25323.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is currently online. It last restarted around 2 days 21 hours ago, according to its reported uptime. Of the 48 hours in the last 2 full days, 47 were served, an availability of 98%. Its first appearance in Rust Statistics's records is 26 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 7 hours ago.

Population

A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,338, within the top 69% of ranked servers.

A.7What is the population level of A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with A Shockbyte Rust Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for A Shockbyte Rust Server?

Size 2,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to A Shockbyte Rust Server?

Enter client.connect 209.192.255.223:25323 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.