Thee Big DIHHHH
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 209.192.255.72:29394
Abstract
We describe the public Rust server Thee Big DIHHHH, reached at 209.192.255.72:29394. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 209.192.255.72:29394 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 2300 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average | 147/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 125/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 14/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average | 18/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 13/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 38/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Thee Big DIHHHH perform well?
Its average server fps over the last 48 hours was 237, with a minimum of 228. Buildings, deployables and all other world objects counted together reached a maximum of 25,149 entities. Memory use peaked at 3,418 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Thee Big DIHHHH have?
A region is not published by Thee Big DIHHHH. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 209.192.255.72:29394.
A.3What is the reliability of Thee Big DIHHHH, and is it online?
At the present moment, Thee Big DIHHHH is online. Based on the uptime it reports, the last restart occurred about 6 days 16 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 15 October 2026 by Rust Statistics.
A.4What version of Rust is run on Thee Big DIHHHH?
Rust network protocol 2634 and build 167781 is the version that Thee Big DIHHHH runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Thee Big DIHHHH follow for wipes?
Too few wipes by Thee Big DIHHHH have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 13 days 7 hours ago.
Player count
A.6How does Thee Big DIHHHH compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Thee Big DIHHHH at #15,349, within the top 69% of ranked servers.
A.7How would you characterise the player activity on Thee Big DIHHHH?
At this moment 0 players are on Thee Big DIHHHH, which has 2 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on Thee Big DIHHHH be interpreted?
Tags from Thee Big DIHHHH, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Thee Big DIHHHH be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Thee Big DIHHHH fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern Thee Big DIHHHH?
The name of Thee Big DIHHHH states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Thee Big DIHHHH?
Size 2,300 and seed 50000 define the procedural, game-generated map on Thee Big DIHHHH. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What is the process for joining Thee Big DIHHHH?
Enter client.connect 209.192.255.72:29394 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.