RustServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 210.131.210.125:28015
Abstract
We describe the public Rust server RustServer, reached at 210.131.210.125:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,425 of all servers, the top 69%. It last wiped 21d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 18.5 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 12:2621d ago | 0 | – | running | 0 |
| Fri 18 Sep, 01:3340d ago | 0 | – | 18.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 210.131.210.125:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 12:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 19686 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average | 218/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average | 20/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 128/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 40/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does RustServer perform well?
Over the past 48 hours, it ran at an average of 176 server fps, with a low of 96. Its entity count reached a maximum of 49,604, including buildings, deployables and all other world objects. Its highest memory usage was 2,840 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does RustServer have?
No region is published by RustServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 210.131.210.125:28015 is its address.
A.3How reliable is RustServer, and is it currently online?
RustServer is currently online. It last restarted around 10 days 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustServer?
The version of Rust on RustServer is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does RustServer follow for wipes?
There are not yet enough recorded wipes for RustServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 21 days 16 hours have passed since the current world was generated.
A.6How would you describe wipe day on RustServer?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What is the rank of RustServer among Rust servers?
Ranked by player hours across seven days, RustServer holds #15,425, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on RustServer?
The current population of RustServer is 0, drawn from 50 slots. The seven-day average for this server is 0 players.
Tags, lists
A.9What is the meaning of the tags on RustServer?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which RustServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustServer be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustServer: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern RustServer?
The name of RustServer states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.12What is the map for RustServer?
Generated by the game from seed 19686, the procedural map on RustServer measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to RustServer?
Enter client.connect 210.131.210.125:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.