Rust TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 211.106.63.210:28015
Abstract
We describe the public Rust server Rust TestServer, reached at 211.106.63.210:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,893 of all servers, the top 26%. It last wiped 1d ago.
Keywordsoxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 22:591d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 211.106.63.210:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 22:59 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 856364890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average | 64/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average | 88/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 195/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average | 5/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 243/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average | 361/375 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Rust TestServer smooth?
Its average server fps over the last 48 hours was 90, with a minimum of 55. Its entity count reached a maximum of 188,809, including buildings, deployables and all other world objects. The peak memory usage was 7,312 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Rust TestServer?
There is no region published for Rust TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 211.106.63.210:28015 is its address.
A.3What is the online status and reliability of Rust TestServer?
At the present moment, Rust TestServer is online. The uptime it reports indicates a restart about 13 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 14 October 2026 by Rust Statistics.
A.4What version of Rust is run on Rust TestServer?
Rust network protocol 2635 and build 168909 is the version that Rust TestServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Rust TestServer wipe?
Too few wipes by Rust TestServer have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 30 hours have passed since the current world was generated.
Player count
A.6What is the rank of Rust TestServer among Rust servers?
Ranked by player hours across seven days, Rust TestServer holds #5,893, in the top 26% of all ranked servers.
A.7What is the population level of Rust TestServer?
At this moment 0 players are on Rust TestServer, which has 50 slots in total. Over the last week the count averages 0 players and reaches 4 at its height. Averaging 3 players, 10:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8What do the tags associated with Rust TestServer signify?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod): these are the tags Rust TestServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Rust TestServer be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust TestServer fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Which settings and rules are in force on Rust TestServer?
No gather rate appears in the name of Rust TestServer. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Rust TestServer take place?
Generated by the game from seed 856364890, the procedural map on Rust TestServer measures 4,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12How do you connect to Rust TestServer?
Enter client.connect 211.106.63.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.