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Rust Local Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 212.102.35.250:28115

Abstract

We describe the public Rust server Rust Local Test, reached at 212.102.35.250:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #14,533 of all servers, the top 64%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,533top 64%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.102.35.250:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:41 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average79/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average106/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average214/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average447/475

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust Local Test have?

A region is not published by Rust Local Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 212.102.35.250:28115 is its address.

A.2What is the reliability of Rust Local Test, and is it online?

Right now, Rust Local Test is offline, and the last time it was seen was 27 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 2 October 2026 by Rust Statistics.

A.3What is the Rust version for Rust Local Test?

The version of Rust on Rust Local Test is network protocol 2634 and build 166586, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Rust Local Test?

Too few wipes by Rust Local Test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 18 hours have passed since the current world was generated.

Player count

A.5What is the rank of Rust Local Test among Rust servers?

The seven-day player-hours ranking puts Rust Local Test at #14,533, within the top 64% of ranked servers.

A.6What is the population level of Rust Local Test?

The last recorded sighting of Rust Local Test was 27 days 17 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Rust Local Test be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Rust Local Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust Local Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Local Test fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Rust Local Test?

No gather rate appears in the name of Rust Local Test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for Rust Local Test?

On Rust Local Test the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Rust Local Test?

Press F1 inside Rust to open the console and enter client.connect 212.102.35.250:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. 4 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. This server runs game build 166586.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.