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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 212.124.19.251:28015

Abstract

We describe the public Rust server nameserver, reached at 212.124.19.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,472 of all servers, the top 67%. It last wiped 36d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,472top 67%
Last wipe36d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.124.19.251:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 13:22 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average187/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

No region is published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 212.124.19.251:28015.

A.2What is the reliability of nameserver, and is it online?

nameserver is currently offline, with the last sighting 36 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 22 September 2026.

A.3What version of Rust is run on nameserver?

Rust network protocol 2633 and build 165217 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does nameserver wipe?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 36 days 12 hours ago.

Population

A.5What is the rank of nameserver among Rust servers?

Ranked by player hours across seven days, nameserver holds #15,472, in the top 67% of all ranked servers.

A.6What is the population level of nameserver?

nameserver is not online now; 36 days 12 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on nameserver be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does nameserver operate?

No gather rate appears in the name of nameserver. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does nameserver take place?

A procedural map, generated by the game, is what nameserver runs.

Connection

A.11How do you connect to nameserver?

Press F1 inside Rust to open the console and enter client.connect 212.124.19.251:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp15Max players. The slot count is 15.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.