Rust StatisticsWorking papers on every public Rust server · 56,753 players now

RustTest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 212.15.61.108:28015

Abstract

We describe the public Rust server RustTest, reached at 212.15.61.108:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,210 of all servers, the top 70%. It last wiped 32d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,210top 70%
Last wipe32d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct18 Oct21 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.15.61.108:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 17:10 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average411/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average44/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average140/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RustTest?

A region is not published by RustTest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 212.15.61.108:28015.

A.2How reliable is RustTest, and is it currently online?

Right now, RustTest is offline, and the last time it was seen was 11 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What version of Rust is run on RustTest?

The version of Rust on RustTest is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RustTest?

Too few wipes by RustTest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 32 days 17 hours ago.

Population

A.5What position does RustTest occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustTest at #15,210, within the top 70% of ranked servers.

A.6What is the population level of RustTest?

At this moment RustTest is offline, having last been seen 11 days 19 hours ago.

Tags and filters

A.7What do the tags associated with RustTest signify?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags RustTest publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustTest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustTest fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern RustTest?

The name of RustTest states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for RustTest?

On RustTest the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining RustTest?

Enter client.connect 212.15.61.108:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.