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server_name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 212.164.26.104:28016

Abstract

We describe the public Rust server server_name, reached at 212.164.26.104:28016. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,743 of all servers, the top 44%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,743top 44%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.164.26.104:28016
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 15:50 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average434/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average226/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average27/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average30/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average139/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average46/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is server_name based?

No region is published by server_name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 212.164.26.104:28016 is its address.

A.2How reliable is server_name, and is it currently online?

Right now, server_name is offline, and the last time it was seen was 3 days ago. Its uptime over the last full days (3 days) was 3%, with 2 of 72 hours online. It was first observed on 24 October 2026 by Rust Statistics.

A.3What is the Rust version for server_name?

Rust network protocol 2635 and build 168909 is the version that server_name runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does server_name follow for wipes?

There are not yet enough recorded wipes for server_name to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 3 days 16 hours ago.

Population

A.5What is the rank of server_name among Rust servers?

Ranked by player hours across seven days, server_name holds #9,743, in the top 44% of all ranked servers.

A.6At what level does server_name operate in terms of players?

The last recorded sighting of server_name was 3 days ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.7What do the tags associated with server_name signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which server_name publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can server_name be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that server_name fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Which settings and rules are in force on server_name?

The name of server_name states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for server_name?

The game generates the map on server_name; that format is procedural.

How to join

A.11What is the process for joining server_name?

Enter client.connect 212.164.26.104:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.