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Icecombat1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 212.192.154.175:28015

Abstract

We describe the public Rust server Icecombat1, reached at 212.192.154.175:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,546 of all servers, the top 66%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,546top 66%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Icecombat1
Figure 4: The map: Procedural Map, size 3000, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address212.192.154.175:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 20:11 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size3000
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Icecombat1 have?

There is no region published for Icecombat1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 212.192.154.175:28015 is its address.

A.2How reliable is Icecombat1, and is it currently online?

At the present moment, Icecombat1 is offline; it was last seen 10 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 17 October 2026.

A.3What version of Rust is run on Icecombat1?

Rust network protocol 2634 and build 167781 is the version that Icecombat1 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Icecombat1 follow for wipes?

There are not yet enough recorded wipes for Icecombat1 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 1 hours ago.

Population

A.5How does Icecombat1 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Icecombat1 holds #14,546, in the top 66% of all ranked servers.

A.6At what level does Icecombat1 operate in terms of players?

At this moment Icecombat1 is offline, having last been seen 10 days 1 hours ago.

Tags, lists

A.7What do the tags associated with Icecombat1 signify?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Icecombat1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Icecombat1 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Icecombat1 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Icecombat1 operate?

The name of Icecombat1 states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Icecombat1?

The game generates Icecombat1's procedural map at size 3,000, from seed 1234567. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What steps are required to join Icecombat1?

Press F1 inside Rust to open the console and enter client.connect 212.192.154.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.