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Rust START Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 212.22.93.119:28024

Abstract

We describe the public Rust server Rust START Server, reached at 212.22.93.119:28024. At the last check it held 0 of 2 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,389 of all servers, the top 20%. It last wiped 2d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#4,389top 20%
Last wipe2d agomonthly schedule
Next wipe37d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608008:0017:0002:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 20% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.6 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held33%else halves by day 4.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 11hforce wipefw
Thu 3 Dec, 19:0035d 11hforce wipefw
Mon 26 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in, with 1 in the queue.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 10:162d ago 2+1 – running 0
Thu 22 Oct, 19:276d ago 2+1 held half 3.6 d 0
Thu 15 Oct, 12:2713d ago 2+1 halved by day 4 7.3 d 0
Wed 14 Oct, 19:1814d ago 2 – 0.7 d 0
Thu 8 Oct, 12:5120d ago 1 halved by day 5 6.3 d 1
Wed 7 Oct, 19:3321d ago 1 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust START Server
Figure 5: The map: Procedural Map, size 4500, seed 685042857. Open on RustMaps.
Table 5: The server's published settings.
Address212.22.93.119:28024
Region–
Max players2
Group limit8, the default
Wipe schedulemonthly
Last wipe26 Oct 2026, 10:16 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size4500
Seed685042857

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average191/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average111/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average41/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average60/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average33/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average39/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Rust START Server run?

Its average server fps over the last 48 hours was 59, with a minimum of 13. The highest number of entities it carried was 126,075, comprising buildings, deployables and all other objects. Memory use peaked at 3,196 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Rust START Server have?

A region is not published by Rust START Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 212.22.93.119:28024 is its address.

A.3How reliable is Rust START Server, and is it currently online?

Rust START Server is currently online. It last restarted around 20 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 7 October 2026.

A.4What is the Rust version for Rust START Server?

Rust network protocol 2635 and build 168909 is the version that Rust START Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Rust START Server?

The only wipe for Rust START Server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 2 days 21 hours. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on Rust START Server?

The average busiest point of recent wipes was 2 players. A peak 0 hours after the latest wipe was accompanied by 1 players waiting in the queue. Half the peak was sustained until the next wipe in 33% of recent wipes. In the other cases, the population fell below half by day 4.5.

Player count

A.7How does Rust START Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust START Server holds #4,389, in the top 20% of all ranked servers.

A.8At what level does Rust START Server operate in terms of players?

On Rust START Server, 0 of the 2 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 2 players, 14:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on Rust START Server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe: these are the tags Rust START Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust START Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust START Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Settings and map

A.11Which settings and rules are in force on Rust START Server?

No gather rate appears in the name of Rust START Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Rust START Server?

The game generates Rust START Server's procedural map at size 4,500, from seed 685042857. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Rust START Server?

Press F1 inside Rust to open the console and enter client.connect 212.22.93.119:28024. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.