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STALKER_Chernobyl_Zone

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 212.32.208.22:28015

Abstract

We describe the public Rust server STALKER_Chernobyl_Zone, reached at 212.32.208.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,182 of all servers, the top 53%. It last wiped 37d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,182top 53%
Last wipe37d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.32.208.22:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 11:24 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average356/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average450/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average977/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does STALKER_Chernobyl_Zone have?

A region is not published by STALKER_Chernobyl_Zone. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 212.32.208.22:28015 is its address.

A.2What is the online status and reliability of STALKER_Chernobyl_Zone?

STALKER_Chernobyl_Zone is currently offline, with the last sighting 37 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 22 September 2026 by Rust Statistics.

A.3What version of Rust is run on STALKER_Chernobyl_Zone?

Rust network protocol 2633 and build 165217 is the version that STALKER_Chernobyl_Zone runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does STALKER_Chernobyl_Zone follow for wipes?

There are not yet enough recorded wipes for STALKER_Chernobyl_Zone to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 37 days 6 hours have passed since the current world was generated.

Population

A.5How does STALKER_Chernobyl_Zone compare with other Rust servers in the rankings?

Ranked by player hours across seven days, STALKER_Chernobyl_Zone holds #12,182, in the top 53% of all ranked servers.

A.6At what level does STALKER_Chernobyl_Zone operate in terms of players?

The last recorded sighting of STALKER_Chernobyl_Zone was 37 days 5 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with STALKER_Chernobyl_Zone signify?

Tags from STALKER_Chernobyl_Zone, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can STALKER_Chernobyl_Zone be found among the Rust Statistics lists and filters?

These Rust Statistics lists include STALKER_Chernobyl_Zone: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern STALKER_Chernobyl_Zone?

No gather rate appears in the name of STALKER_Chernobyl_Zone. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for STALKER_Chernobyl_Zone?

On STALKER_Chernobyl_Zone the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining STALKER_Chernobyl_Zone?

Press F1 inside Rust to open the console and enter client.connect 212.32.208.22:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.