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Rust Local - Testes

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 213.10.4.116:28015

Abstract

We describe the public Rust server Rust Local - Testes, reached at 213.10.4.116:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,808 of all servers, the top 62%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,808top 62%
Last wipe7d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address213.10.4.116:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 20:10 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust Local - Testes based?

No region is published by Rust Local - Testes. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 213.10.4.116:28015 is its address.

A.2How reliable is Rust Local - Testes, and is it currently online?

Right now, Rust Local - Testes is offline, and the last time it was seen was 7 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 21 October 2026 by Rust Statistics.

A.3What version of Rust is run on Rust Local - Testes?

Rust network protocol 2634 and build 167781 is the version that Rust Local - Testes runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Rust Local - Testes wipe?

There are not yet enough recorded wipes for Rust Local - Testes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 7 days 19 hours ago.

Population

A.5What is the rank of Rust Local - Testes among Rust servers?

The seven-day player-hours ranking puts Rust Local - Testes at #13,808, within the top 62% of ranked servers.

A.6What is the population level of Rust Local - Testes?

The last recorded sighting of Rust Local - Testes was 7 days 18 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on Rust Local - Testes?

Tags from Rust Local - Testes, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust Local - Testes be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Local - Testes: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Rust Local - Testes?

No gather rate appears in the name of Rust Local - Testes. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Rust Local - Testes?

On Rust Local - Testes the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Rust Local - Testes?

Enter client.connect 213.10.4.116:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.