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Maunzworld

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 213.136.90.245:28715

Abstract

We describe the public Rust server Maunzworld, reached at 213.136.90.245:28715. It is offline at the last check, against a seven-day mean of 01. It ranks #13,231 of all servers, the top 59%. It last wiped 34d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla pve premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/504% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,231top 59%
Last wipe34d agomonthly schedule
Next wipe37d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep26 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 12hforce wipefw
Thu 3 Dec, 19:0035d 12hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 24 Sep, 18:5034d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address213.136.90.245:28715
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Sep 2026, 18:50 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], pve wipes and settings [3], 1x rust servers [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average24/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average5/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average27/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average23/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average3/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Maunzworld?

A region is not published by Maunzworld. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 213.136.90.245:28715.

A.2How reliable is Maunzworld, and is it currently online?

Right now, Maunzworld is offline, and the last time it was seen was 34 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Maunzworld?

Maunzworld is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Maunzworld wipe?

The only wipe for Maunzworld is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 34 days 11 hours. The tags show that the server wipes monthly.

A.5What characterises wipe day on Maunzworld?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6How does Maunzworld compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Maunzworld holds #13,231, in the top 59% of all ranked servers.

A.7At what level does Maunzworld operate in terms of players?

At this moment Maunzworld is offline, having last been seen 34 days 11 hours ago.

Tags and filters

A.8What do the tags associated with Maunzworld signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^p (PvE): Player fighting is off; danger comes from the world; ^q (Premium): Entry is limited to players holding Rust's premium status, which Maunzworld publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Maunzworld be found among the Rust Statistics lists and filters?

Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers are the Rust Statistics lists that Maunzworld fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10What are the settings and rules that govern Maunzworld?

Its name carries no gather rate for Maunzworld. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is no player-versus-player fighting. Community is its category in the server browser. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Maunzworld?

A procedural map, generated by the game, is what Maunzworld runs.

Connection

A.12What is the process for joining Maunzworld?

Enter client.connect 213.136.90.245:28715 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^p,^m,^v,gmvanilla,cs165217,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.