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Ray and Tina

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 216.105.171.156:28015

Abstract

We describe the public Rust server Ray and Tina, reached at 216.105.171.156:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,796 of all servers, the top 57%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/307% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,796top 57%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held75%else halves by day 3
Sun 4 OctFri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 02:5925d ago 2 – running 2
Fri 2 Oct, 00:2627d ago 2 held half 2.1 d 0
Sun 27 Sep, 23:0231d ago 2 held half 4.1 d 0
Sun 20 Sep, 19:2838d ago 2 held half 7.1 d 0
Wed 16 Sep, 18:1642d ago 2 halved by day 3 4.1 d 2
Tue 15 Sep, 01:5444d ago 3 – 1.7 d 0
Mon 14 Sep, 00:1745d ago 3 – 1.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Ray and Tina
Figure 5: The map: Procedural Map, size 2850, seed 115612. Open on RustMaps.
Table 4: The server's published settings.
Address216.105.171.156:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 02:59 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2850
Seed115612

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Ray and Tina?

There is no region published for Ray and Tina. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 216.105.171.156:28015.

A.2How reliable is Ray and Tina, and is it currently online?

At the present moment, Ray and Tina is offline; it was last seen 24 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Ray and Tina?

Rust network protocol 2634 and build 166494 is the version that Ray and Tina runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Ray and Tina wipe?

With irregular wipe times, Ray and Tina offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 14 hours.

A.5How would you describe wipe day on Ray and Tina?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 75% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 3.

Player count

A.6What is the rank of Ray and Tina among Rust servers?

The seven-day player-hours ranking puts Ray and Tina at #12,796, within the top 57% of ranked servers.

A.7How would you characterise the player activity on Ray and Tina?

Ray and Tina is not online now; 24 days 16 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Ray and Tina be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Ray and Tina publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Ray and Tina be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Ray and Tina: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Ray and Tina operate?

No gather rate appears in the name of Ray and Tina. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Ray and Tina?

Size 2,850 and seed 115612 define the procedural, game-generated map on Ray and Tina. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to Ray and Tina?

Enter client.connect 216.105.171.156:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. The slot count is 30.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. This server runs game build 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.