Midwest Staging Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 216.245.176.210:28015
Abstract
We describe the public Rust server Midwest Staging Server, reached at 216.245.176.210:28015 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%, and #1513 in NA. It last wiped 34d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 09:07 UTC, its weekly schedule tag.
Keywordsweekly wipes
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 09:07 UTC, in 1d 4h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 09:07 | 1d 4h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Fri 6 Nov, 09:07 | 8d 4h | its own schedule |
| Fri 13 Nov, 09:07 | 15d 4h | its own schedule |
| Fri 20 Nov, 09:07 | 22d 4h | its own schedule |
| Fri 27 Nov, 09:07 | 29d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
| Fri 4 Dec, 09:07 | 36d 4h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 25 Sep, 09:0733d ago | 2 | – | running | 0 |
| Thu 24 Sep, 14:5234d ago | 2 | – | 0.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.245.176.210:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 12 max |
| Wipe schedule | weekly |
| Last wipe | 24 Sep 2026, 18:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 2797472621 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], rust community servers listed [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average | 36/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 39/250 |
| Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average | 355/400 |
| Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average | 5/100 |
| Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average | 238/275 |
| Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average | 16/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Midwest Staging Server smooth?
The server fps averaged 96 over the last 48 hours, never dropping below 67. Buildings, deployables and all other world objects counted together reached a maximum of 146,692 entities. Its highest memory usage was 3,498 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Midwest Staging Server based?
In North America, according to its own listing, Midwest Staging Server appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 216.245.176.210:28015 is its address.
A.3What is the online status and reliability of Midwest Staging Server?
At the present moment, Midwest Staging Server is online. It last restarted around 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Midwest Staging Server?
Midwest Staging Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does Midwest Staging Server wipe?
The prediction follows the tag, as Midwest Staging Server's recorded wipes are too few to confirm its schedule. The server is due to wipe on Friday 30 October at 09:07 UTC. 34 days 10 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.6What happens on Midwest Staging Server when wipe day arrives?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 10 hours after it began.
Population
A.7What position does Midwest Staging Server occupy in the ranking of Rust servers?
On player hours over seven days Midwest Staging Server is #15,349, within the top 69% of all ranked servers; within North America it is #1,513.
A.8What is the population level of Midwest Staging Server?
On Midwest Staging Server, 0 of the 100 slots are occupied at present. The seven-day average for this server is 0 players.
Tags, lists
A.9What do the tags associated with Midwest Staging Server signify?
Tags from Midwest Staging Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Midwest Staging Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Midwest Staging Server fits are: Rust community servers, measured and North American server statistics. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.11Which settings and rules are in force on Midwest Staging Server?
The name of Midwest Staging Server states no gather rate. 12 players is the cap on a group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Midwest Staging Server take place?
Size 4,500 and seed 2797472621 define the procedural, game-generated map on Midwest Staging Server. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to Midwest Staging Server?
Enter client.connect 216.245.176.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/RnZSuvqXjW.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts12.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts12 | Group limit. Teams are capped at 12. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.