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James Test Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 216.245.176.215:28015

Abstract

We describe the public Rust server James Test Rust Server, reached at 216.245.176.215:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 68d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe68d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of James Test Rust Server
Figure 4: The map: Procedural Map, size 6000, seed 2797370150. Open on RustMaps.
Table 3: The server's published settings.
Address216.245.176.215:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe21 Aug 2026, 13:54 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed2797370150

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average14/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does James Test Rust Server perform well?

The server fps averaged 30 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 207,046, comprising buildings, deployables and all other objects. The peak memory usage was 5,789 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is James Test Rust Server based?

A region is not published by James Test Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 216.245.176.215:28015 is its address.

A.3How reliable is James Test Rust Server, and is it currently online?

At the present moment, James Test Rust Server is online. The uptime it reports indicates a restart about 9 days 15 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on James Test Rust Server?

Rust network protocol 2632 and build 161125 is the version that James Test Rust Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does James Test Rust Server follow for wipes?

Too few wipes by James Test Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 68 days 16 hours.

Player count

A.6What position does James Test Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, James Test Rust Server holds #15,341, in the top 69% of all ranked servers.

A.7What is the population level of James Test Rust Server?

On James Test Rust Server, 0 of the 20 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with James Test Rust Server signify?

Tags from James Test Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can James Test Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include James Test Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does James Test Rust Server operate?

The name of James Test Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on James Test Rust Server?

Size 6,000 and seed 2797370150 define the procedural, game-generated map on James Test Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining James Test Rust Server?

Enter client.connect 216.245.176.215:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs161125Build. The game build is 161125.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.