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Dystopia

Rust Statistics

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Online · checked 15m ago · 216.39.241.155:28115

Abstract

We describe the public Rust server Dystopia, reached at 216.39.241.155:28115. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,952 of all servers, the top 58%. It last wiped 22h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#12,952top 58%
Last wipe22h agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Wed 28 Oct, 23:55 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
01020304023:0008:0017:0003:0012:0021:00Wiped Wed 28 Oct, 23:55 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap32.5 daysbetween real wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 1
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 23:5522h ago – – running 0
Sat 26 Sep, 12:4133d ago 3 halved by day 1 32.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dystopia
Figure 5: The map: Procedural Map, size 4000, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address216.39.241.155:28115
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 23:55 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average38/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average747/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average591/625

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Dystopia perform well?

Its average server fps over the last 48 hours was 6, with a minimum of 5. The highest number of entities it carried was 90,521, comprising buildings, deployables and all other objects. The peak memory usage was 3,975 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Dystopia have?

There is no region published for Dystopia. Rust Statistics does not look up the machine's location; it shows where the server says it is. 216.39.241.155:28115 is its address.

A.3What is the online status and reliability of Dystopia?

Dystopia is online at this time. It last restarted around 21 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Dystopia?

Dystopia is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Dystopia wipe?

The record of Dystopia's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 22 hours.

A.6What characterises wipe day on Dystopia?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.7What is the rank of Dystopia among Rust servers?

The seven-day player-hours ranking puts Dystopia at #12,952, within the top 58% of ranked servers.

A.8At what level does Dystopia operate in terms of players?

On Dystopia, 0 of the 5 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 05:00 UTC, with an average of 1 players.

Tags and filters

A.9What do the tags associated with Dystopia signify?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Dystopia publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Dystopia be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dystopia: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11Which settings and rules are in force on Dystopia?

Its name carries no gather rate for Dystopia. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Dystopia?

The game generates Dystopia's procedural map at size 4,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Dystopia?

Enter client.connect 216.39.241.155:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.