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Rust Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 217.155.211.188:28015

Abstract

We describe the public Rust server Rust Test Server, reached at 217.155.211.188:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,490 of all servers, the top 71%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,490top 71%
Last wipe34d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address217.155.211.188:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 20:06 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Rust Test Server?

No region is published by Rust Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 217.155.211.188:28015 is its address.

A.2What is the reliability of Rust Test Server, and is it online?

Right now, Rust Test Server is offline, and the last time it was seen was 32 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What is the Rust version for Rust Test Server?

Rust network protocol 2633 and build 165217 is the version that Rust Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Rust Test Server?

There are not yet enough recorded wipes for Rust Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 34 days 4 hours.

Player count

A.5How does Rust Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Test Server holds #16,490, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on Rust Test Server?

At this moment Rust Test Server is offline, having last been seen 32 days 4 hours ago.

Tags and filters

A.7What is the meaning of the tags on Rust Test Server?

Tags from Rust Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Rust Test Server?

The name of Rust Test Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Rust Test Server take place?

The game generates the map on Rust Test Server; that format is procedural.

How to join

A.11How do you connect to Rust Test Server?

Press F1 inside Rust to open the console and enter client.connect 217.155.211.188:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.