stagingtest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 217.155.45.48:28015
Abstract
We describe the public Rust server stagingtest, reached at 217.155.45.48:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,717 of all servers, the top 70%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 217.155.45.48:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 30 Sep 2026, 19:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], 1x rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 289/325 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 211 on average | 170/200 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average | 129/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 155 on average | 212/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average | 159/200 |
| Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average | 74/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is stagingtest based?
There is no region published for stagingtest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 217.155.45.48:28015 is its address.
A.2What is the reliability of stagingtest, and is it online?
stagingtest is currently offline, with the last sighting 27 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 30 September 2026.
A.3What is the Rust version for stagingtest?
Rust network protocol 2634 and build 166406 is the version that stagingtest runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on stagingtest?
An estimate derived from the force wipe gives the next wipe for stagingtest. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 2 hours. The tags show that the server wipes monthly.
Player count
A.5How does stagingtest compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts stagingtest at #16,717, within the top 70% of ranked servers.
A.6How would you characterise the player activity on stagingtest?
stagingtest is not online now; 27 days 1 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on stagingtest?
gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166406 (Build): This server runs game build 166406; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped: these are the tags stagingtest publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can stagingtest be found among the Rust Statistics lists and filters?
The Rust Statistics lists that stagingtest fits are: Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.9Under what rules and settings does stagingtest operate?
Its name carries no gather rate for stagingtest. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.10On which map does stagingtest take place?
The game generates the map on stagingtest; that format is procedural.
How to join
A.11How do you connect to stagingtest?
Press F1 inside Rust to open the console and enter client.connect 217.155.45.48:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,^m,^v,gmrust,cs166406,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166406 | Build. This server runs game build 166406. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.