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Name of Server as Shown on the Client Server List

Rust Statistics

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Offline · checked 3d ago · 217.253.124.200:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 217.253.124.200:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,146 of all servers, the top 41%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,146top 41%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctMon 19 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 16:203d ago 1 – running 1
Mon 19 Oct, 18:079d ago 1 – 5.9 d 1
Sat 3 Oct, 16:1625d ago 1 held half 16.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address217.253.124.200:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 16:20 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average211/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average13/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Name of Server as Shown on the Client Server List based?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 217.253.124.200:28015.

A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 3 days 2 hours ago. Its uptime over the last full days (7 days) was 5%, with 8 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Name of Server as Shown on the Client Server List?

Prediction of the next wipe is impossible for Name of Server as Shown on the Client Server List, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 3 days 9 hours have passed since the current world was generated.

A.5What characterises wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #9,146, in the top 41% of all ranked servers.

A.7How would you characterise the player activity on Name of Server as Shown on the Client Server List?

At this moment Name of Server as Shown on the Client Server List is offline, having last been seen 3 days 2 hours ago. The peak over seven days is 1, against an average of 1.

Tags and filters

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Name of Server as Shown on the Client Server List operate?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

A.12How do you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 217.253.124.200:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.