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rustctl-localtest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 217.94.246.164:28015

Abstract

We describe the public Rust server rustctl-localtest, reached at 217.94.246.164:28015. At the last check it held 1 of 4 places, against a seven-day mean of 1 and a peak of 11. It ranks #5,515 of all servers, the top 25%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,515top 25%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0000:0001:0003:0004:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address217.94.246.164:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 23:45 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average33/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average35/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does rustctl-localtest have?

No region is published by rustctl-localtest. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 217.94.246.164:28015.

A.2What is the reliability of rustctl-localtest, and is it online?

rustctl-localtest is online at this time. Of the 96 hours in the last 4 full days, 37 were served, an availability of 39%. Its first appearance in Rust Statistics's records is 24 October 2026.

A.3What is the Rust version for rustctl-localtest?

Rust network protocol 2635 and build 168909 is the version that rustctl-localtest runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on rustctl-localtest?

The record of rustctl-localtest's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 7 hours ago.

Player count

A.5What is the rank of rustctl-localtest among Rust servers?

Ranked by player hours across seven days, rustctl-localtest holds #5,515, in the top 25% of all ranked servers.

A.6At what level does rustctl-localtest operate in terms of players?

The current population of rustctl-localtest is 1, drawn from 4 slots. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 23:00 UTC, averaging 1 players.

Tags, lists

A.7How should the tags on rustctl-localtest be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which rustctl-localtest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can rustctl-localtest be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that rustctl-localtest fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does rustctl-localtest operate?

No gather rate appears in the name of rustctl-localtest. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What is the map for rustctl-localtest?

The game generates the map on rustctl-localtest; that format is procedural.

Connection

A.11What steps are required to join rustctl-localtest?

Enter client.connect 217.94.246.164:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. 4 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.