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rocjqls

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 218.156.121.198:28015

Abstract

We describe the public Rust server rocjqls, reached at 218.156.121.198:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,793 of all servers, the top 54%. It last wiped 33d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1020% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,793top 54%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of rocjqls
Figure 4: The map: Procedural Map, size 4000, seed 1234. Open on RustMaps.
Table 3: The server's published settings.
Address218.156.121.198:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 11:51 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size4000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average380/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average481/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average25/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of rocjqls?

No region is published by rocjqls. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 218.156.121.198:28015.

A.2How reliable is rocjqls, and is it currently online?

Right now, rocjqls is offline, and the last time it was seen was 30 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 26 September 2026 by Rust Statistics.

A.3What version of Rust is run on rocjqls?

rocjqls is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on rocjqls?

There are not yet enough recorded wipes for rocjqls to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 33 days 3 hours have passed since the current world was generated.

Population

A.5How does rocjqls compare with other Rust servers in the rankings?

Ranked by player hours across seven days, rocjqls holds #12,793, in the top 54% of all ranked servers.

A.6What is the population level of rocjqls?

At this moment rocjqls is offline, having last been seen 30 days 6 hours ago.

Tags and filters

A.7What is the meaning of the tags on rocjqls?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which rocjqls publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can rocjqls be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that rocjqls fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on rocjqls?

Its name carries no gather rate for rocjqls. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on rocjqls?

The game generates rocjqls's procedural map at size 4,000, from seed 1234. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What is the process for joining rocjqls?

Enter client.connect 218.156.121.198:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.