Rust StatisticsWorking papers on every public Rust server · 77,042 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 219.97.72.190:28015

Abstract

We describe the public Rust server Rust Server, reached at 219.97.72.190:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0017:0019:0020:0022:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608015:0017:0019:0020:0022:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 20:2819d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address219.97.72.190:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 21:38 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average662/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average460/500
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average57/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average135/175
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average221/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rust Server perform well?

The server fps averaged 59 over the last 48 hours, never dropping below 55. Its entity count reached a maximum of 43,846, including buildings, deployables and all other world objects. The peak memory usage was 1,681 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Server?

There is no region published for Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 219.97.72.190:28015 is its address.

A.3What is the reliability of Rust Server, and is it online?

At the present moment, Rust Server is offline; it was last seen 37 hours ago. It last restarted around 27 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 86%, with 145 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.

A.4What version of Rust is run on Rust Server?

The version of Rust on Rust Server is network protocol 2634 and build 167231, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Rust Server?

There are not yet enough recorded wipes for Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 19 days 16 hours have passed since the current world was generated.

A.6What happens on Rust Server when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of Rust Server among Rust servers?

The seven-day player-hours ranking puts Rust Server at #15,432, within the top 69% of ranked servers.

A.8At what level does Rust Server operate in terms of players?

The last recorded sighting of Rust Server was 37 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with Rust Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Rust Server?

No gather rate appears in the name of Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Rust Server?

Generated by the game from seed 1234, the procedural map on Rust Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Rust Server?

Press F1 inside Rust to open the console and enter client.connect 219.97.72.190:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167231Build. This server runs game build 167231.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.