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社不 Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 219.97.72.27:28015

Abstract

We describe the public Rust server 社不 Server, reached at 219.97.72.27:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,412top 69%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0017:0002:0012:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608008:0017:0002:0012:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak6players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 23:1321d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 社不 Server
Figure 5: The map: Procedural Map, size 3500, seed 471471404. Open on RustMaps.
Table 4: The server's published settings.
Address219.97.72.27:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 23:41 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed471471404

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average38/200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average33/550
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average77/200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average14/100
Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average70/100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average9/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does 社不 Server run?

The server fps averaged 49 over the last 48 hours, never dropping below 40. Buildings, deployables and all other world objects counted together reached a maximum of 64,396 entities. Its highest memory usage was 2,502 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of 社不 Server?

Without a region tag from 社不 Server, its name still points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 219.97.72.27:28015.

A.3What is the online status and reliability of 社不 Server?

社不 Server is currently online. The uptime it reports indicates a restart about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 3 October 2026.

A.4What version of Rust is run on 社不 Server?

The version of Rust on 社不 Server is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does 社不 Server follow for wipes?

Too few wipes by 社不 Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 days 7 hours ago.

A.6How would you describe wipe day on 社不 Server?

The average busiest point of recent wipes was 6 players. The crowd reached its maximum 21 hours after the latest wipe.

Population

A.7How does 社不 Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts 社不 Server at #15,412, within the top 69% of ranked servers.

A.8How would you characterise the player activity on 社不 Server?

At this moment 0 players are on 社不 Server, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on 社不 Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which 社不 Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 社不 Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 社不 Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern 社不 Server?

Its name carries no gather rate for 社不 Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12On which map does 社不 Server take place?

Size 3,500 and seed 471471404 define the procedural, game-generated map on 社不 Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining 社不 Server?

Enter client.connect 219.97.72.27:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.