RustServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 220.158.17.152:28015
Abstract
We describe the public Rust server RustServer, reached at 220.158.17.152:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 02:5313d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 220.158.17.152:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 02:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 19686 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 394/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 234/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 43/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 30/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 68/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 81/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RustServer perform well?
Its average server fps over the last 48 hours was 194, with a minimum of 41. Buildings, deployables and all other world objects counted together reached a maximum of 49,506 entities. Memory use peaked at 2,945 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of RustServer?
There is no region published for RustServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 220.158.17.152:28015 is its address.
A.3What is the reliability of RustServer, and is it online?
RustServer is online at this time. It last restarted around 10 days 23 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustServer?
RustServer is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does RustServer follow for wipes?
The record of RustServer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 13 days 20 hours have passed since the current world was generated.
A.6What happens on RustServer when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What is the rank of RustServer among Rust servers?
The seven-day player-hours ranking puts RustServer at #15,344, within the top 69% of ranked servers.
A.8What is the population level of RustServer?
At this moment 0 players are on RustServer, which has 50 slots in total. The mean population for the last seven days is 0.
Tags, lists
A.9What do the tags associated with RustServer signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which RustServer publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RustServer be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on RustServer?
Its name carries no gather rate for RustServer. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.12What is the map for RustServer?
Generated by the game from seed 19686, the procedural map on RustServer measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to RustServer?
Enter client.connect 220.158.17.152:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.