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MARs JP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 220.158.22.122:28015

Abstract

We describe the public Rust server MARs JP, reached at 220.158.22.122:28015. At the last check it held 0 of 55 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,734 of all servers, the top 48%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/550% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#10,734top 48%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.5 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2
Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 00:5418d ago 2 – running 0
Sun 27 Sep, 12:1531d ago 1 halved by day 2 13.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MARs JP
Figure 5: The map: Procedural Map, size 4500, seed 19686. Open on RustMaps.
Table 4: The server's published settings.
Address220.158.22.122:28015
Region–
Max players55
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 00:54 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size4500
Seed19686

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average49/200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average10/550
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average72/200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average13/100
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average56/100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average5/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of MARs JP smooth?

Over the past 48 hours, it ran at an average of 66 server fps, with a low of 46. The highest number of entities it carried was 122,999, comprising buildings, deployables and all other objects. Its highest memory usage was 4,071 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does MARs JP have?

Without a region tag from MARs JP, its name still points to Asia. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 220.158.22.122:28015.

A.3What is the reliability of MARs JP, and is it online?

MARs JP is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 26 September 2026 by Rust Statistics.

A.4What is the Rust version for MARs JP?

Rust network protocol 2635 and build 168909 is the version that MARs JP runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on MARs JP?

The record of MARs JP's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 18 days 5 hours ago.

A.6What characterises wipe day on MARs JP?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.

Player count

A.7What is the rank of MARs JP among Rust servers?

Ranked by player hours across seven days, MARs JP holds #10,734, in the top 48% of all ranked servers.

A.8How would you characterise the player activity on MARs JP?

At this moment 0 players are on MARs JP, which has 55 slots in total. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.9What is the meaning of the tags on MARs JP?

Tags from MARs JP, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp55 (Max players): 55 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can MARs JP be found among the Rust Statistics lists and filters?

These Rust Statistics lists include MARs JP: Rust community servers, measured. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern MARs JP?

No gather rate appears in the name of MARs JP. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on MARs JP?

Generated by the game from seed 19686, the procedural map on MARs JP measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining MARs JP?

Enter client.connect 220.158.22.122:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp55,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp55Max players. 55 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.