Procedural Map
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 223.73.123.238:28015
Abstract
We describe the public Rust server Procedural Map, reached at 223.73.123.238:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,102 of all servers, the top 27%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 04:544d ago | 1 | – | running | 1 |
| Sat 17 Oct, 02:5912d ago | 1 | held half | 8.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 223.73.123.238:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 04:54 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 254/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 325/350 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average | 480/8 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 808/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 47/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 886/950 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Procedural Map have?
A region is not published by Procedural Map. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 223.73.123.238:28015.
A.2How reliable is Procedural Map, and is it currently online?
Right now, Procedural Map is offline, and the last time it was seen was 3 days 4 hours ago. Its uptime over the last full days (7 days) was 26%, with 43 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What version of Rust is run on Procedural Map?
Procedural Map is running Rust network protocol 2635 and build 169075 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Procedural Map?
There are not yet enough recorded wipes for Procedural Map to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 15 hours have passed since the current world was generated.
A.5What characterises wipe day on Procedural Map?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.6How does Procedural Map compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Procedural Map at #6,102, within the top 27% of ranked servers.
A.7At what level does Procedural Map operate in terms of players?
At this moment Procedural Map is offline, having last been seen 3 days 4 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags, lists
A.8What do the tags associated with Procedural Map signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169075 (Build): Build 169075 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Procedural Map publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Procedural Map be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Procedural Map fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Under what rules and settings does Procedural Map operate?
No gather rate appears in the name of Procedural Map. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11On which map does Procedural Map take place?
A procedural map, generated by the game, is what Procedural Map runs.
How to join
A.12How do you connect to Procedural Map?
Press F1 inside Rust to open the console and enter client.connect 223.73.123.238:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs169075 | Build. Build 169075 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.