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Procedural Map

Rust Statistics

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Offline · checked 3d ago · 223.73.123.238:28015

Abstract

We describe the public Rust server Procedural Map, reached at 223.73.123.238:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,102 of all servers, the top 27%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#6,102top 27%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.1 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 04:544d ago 1 – running 1
Sat 17 Oct, 02:5912d ago 1 held half 8.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address223.73.123.238:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 04:54 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average325/350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average808/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average886/950

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Procedural Map have?

A region is not published by Procedural Map. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 223.73.123.238:28015.

A.2How reliable is Procedural Map, and is it currently online?

Right now, Procedural Map is offline, and the last time it was seen was 3 days 4 hours ago. Its uptime over the last full days (7 days) was 26%, with 43 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.

A.3What version of Rust is run on Procedural Map?

Procedural Map is running Rust network protocol 2635 and build 169075 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Procedural Map?

There are not yet enough recorded wipes for Procedural Map to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 15 hours have passed since the current world was generated.

A.5What characterises wipe day on Procedural Map?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does Procedural Map compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Procedural Map at #6,102, within the top 27% of ranked servers.

A.7At what level does Procedural Map operate in terms of players?

At this moment Procedural Map is offline, having last been seen 3 days 4 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.8What do the tags associated with Procedural Map signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169075 (Build): Build 169075 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Procedural Map publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Procedural Map be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Procedural Map fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Procedural Map operate?

No gather rate appears in the name of Procedural Map. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11On which map does Procedural Map take place?

A procedural map, generated by the game, is what Procedural Map runs.

How to join

A.12How do you connect to Procedural Map?

Press F1 inside Rust to open the console and enter client.connect 223.73.123.238:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs169075Build. Build 169075 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.