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Hideout Hunting Grounds

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 23.109.125.23:25699

Abstract

We describe the public Rust server Hideout Hunting Grounds, reached at 23.109.125.23:25699. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hideout Hunting Grounds
Figure 4: The map: Procedural Map, size 3750, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address23.109.125.23:25699
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 17:34 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size3750
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average259/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average332/350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average825/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average900/950

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Hideout Hunting Grounds smooth?

The server fps averaged 159 over the last 48 hours, never dropping below 123. The highest number of entities it carried was 82,715, comprising buildings, deployables and all other objects. The peak memory usage was 3,407 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Hideout Hunting Grounds?

There is no region published for Hideout Hunting Grounds. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 23.109.125.23:25699 is its address.

A.3What is the reliability of Hideout Hunting Grounds, and is it online?

Hideout Hunting Grounds is currently online. Based on the uptime it reports, the last restart occurred about 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 19 October 2026.

A.4What is the Rust version for Hideout Hunting Grounds?

Hideout Hunting Grounds is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Hideout Hunting Grounds wipe?

There are not yet enough recorded wipes for Hideout Hunting Grounds to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 3 hours.

Player count

A.6How does Hideout Hunting Grounds compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Hideout Hunting Grounds at #15,269, within the top 68% of ranked servers.

A.7How would you characterise the player activity on Hideout Hunting Grounds?

On Hideout Hunting Grounds, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.8How should the tags on Hideout Hunting Grounds be interpreted?

Tags from Hideout Hunting Grounds, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Hideout Hunting Grounds be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hideout Hunting Grounds fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Hideout Hunting Grounds?

No gather rate appears in the name of Hideout Hunting Grounds. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11On which map does Hideout Hunting Grounds take place?

Size 3,750 and seed 50000 define the procedural, game-generated map on Hideout Hunting Grounds. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining Hideout Hunting Grounds?

Enter client.connect 23.109.125.23:25699 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.